with pixels (raster graphics) with a brief explanation of the
entire course steps.
Basic photo editing in Photoshop. How to use color modes and image formats. Understanding resolution (absolute plus relative) and image compression.
Resizing, skewing and transforming images. Using layers to organize complex images and maintain control (history) over the changes made to an image.
Creating selections for photo manipulation. Using Bezier curves (paths) to create perfect smooth contours. Inserting 2D objects into new virtual backgrounds, creating shadows and floor reflections.
Creating and manipulating text using custom fonts. Inserting text in a realistic manner in existing photography or illustrations. Creating logos and advanced graphics.
Creating posters, flyers, business cards and various other type of stationary using raster editing software.
Enhancing photographs using noise control, recreating textures and image noise to produce realistic results. Photographic retouching and error correction.
Portrait enhancement and advanced portrait editing in Photoshop with applied examples from fashion photography.
Optimizing images for best appearance on various devices and mediums including social media platforms. Overcoming the issues with compressed and deteriorated images sent over the Internet.
How to create a 2D visual artist’s portfolio (necessary for university applications, scholarships, internships, job interviews) with successful real life examples.
CGI (Computer Generated Imaging) with a brief explanation of
the entire course steps.
3D modelling basics in Autodesk Solid Works (modelling a simple solid object)
Advanced 3D modelling techniques (detailing previously created object, introducing patterns, mirroring and other complications)
Assembling parts into complex objects and creating movement conditions and limitations (simulating simple object physics)
Preparing 3D object for assignment of materials and finishes (labels, decals, etc.)
Creating blueprints of 3D objects using Solid Works. Using blueprints in sketches and presentation material.
Importing 3D models into Luxion Keyshot rendering software. Assigning materials and textures, labels, decals and wear (dust, scratches, etc.)
Creating scenes in Keyshot using 360 HDR environments for lighting. Producing photographic backgrounds for 3D scenes. Mixing 2D and 3D elements in order to create photorealistic results.
Realtime rendering in Keyshot and quick postprocessing and posteffects. Final touches for a perfect photorealistic rendering.
How to create a 3D visual artist’s portfolio (necessary for university applications, scholarships, internships, job interviews) with successful real life examples.
transportation design in France and Italy. And he was involved
with Audi and Lamborghini doing advanced concept design.
Nowadays he is a freelance designer working for clients like BMW, Auto Bild, Hawk Bikes, CAR magazine, Top Gear, and many more.
He specializes in creating photo-realistic renderings of complex objects, mostly with cars and bicycles.
Has studied both
industrial design and art photography. She mixes in her work
both the structure of design and the liberties of pure art.
She runs her own brand of photography (www.pixelsinlove.com) and does graphic and concept design for www.avarvarii.com.
Her list of clients includes brands like BMW, Hawk bikes and various pharmaceutical companies.